Domain changed to archive.palanq.win . Feb 14-25 still awaits import.
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No.33224524 View ViewReplyOriginalReport
>Shadow Tag and Arena Trap trap both the opponent and the user
>Now both Normal and Dark types are inmune to Shadow Tag (Types that resist Ghost)
>Now Flying, Bug and Grass are inmune to Arena Trap (Types that resist Ground)
>As always, Ghost Types and Pokemon holding Shed Shell are inmune to trapping in general (The trapper can be inmune to trapping as well)

I know is not a perfect fix, but I tried my best to make them more balanced without nullifing the point of the ability

Is this enough to nerf trapping abilities /vp/?