>>33248603right
>SM weren't even Pokemon gamesI mean, you're objectively wrong, a lot of the staples were still there, albeit in non-standard ways. Besides, I see people saying this as a response to the idea that the games are getting stale.
>I legit don't understand how people like itbecause it's a fun adventure with colourful creatures? you know, a Pokemon game?
>There's constant forced dialogue... repeated...That's happened in increasing amounts throughout the series, it's not a recent development
>You are railroaded hard to where the game wants you to goLiterally every game has done this. the main exception I can think of was in the gen 1 games where it was possible to do Sabrina and Koga's gyms in the wrong order.
>The Alola region is fuck awfulPersonal opinion, and a pretty bland one at that. What, should they have kept to the formula of a big landmass with 3 circles, one offshoot and 2 small islands?
>There's barely any dungeonsdungeons are boring as fuck, long ones especially as you get forced to see the same area for ages with few ways to escape
>the story is a fucking jokeI dunno, I prefer it to gen 1 and 2's story. It had characters, build up of expectations, some mystery. It wasn't mind-blowing but then if you're playing pokemon games for a gripping narrative stick to the MD series.
>people complained about super villain teamsmaybe /vp/ did, but /vp/ aren't people. having villains with a narrative goal is great and stops every adventure being "hey, these guys are dicks, kick their asses because that's what protaganists do!"
>Those were still YOUR Pokemon adventure... Lillie's mommy issues simulatorI quite liked the fact that the story didn't just assume you were a saviour, but had characters turn to you because they're a friend in need. Plus having a companion, rival, and the main villain be related was a neat twist.
>the games fucking suckyou have poor taste
>what an insult the trials wereThey we're basically reskinned gyms. grow up.