>>33268041I keep trying to shill my idea for a Mega Unown that would fix this (it would have proprietary mechanics but gf has never shied away from that before, like with Shedinja.)
Unownite
Ability: Unknown Power
HP: 48
Atk: 72 + 20 (92)
Def: 48 + 20 (68)
SpAtk: 72 + 20 (92)
SpDef: 48 + 20 (68)
Spd: 48 + 20 (68)
"Unknown Power" doubles all of its base stats and otherwise acts as Schooling.
48 x 2 (96) (I don't know if they can do this now or not, if not then just ignore.)
92 x 2 (184)
68 x 2 (136)
92 x 2 (184)
68 x 2 (136)
68 x 2 (136)
Unknown Power also has this proprietary mechanic I mentioned earlier: it gives the mon that has it three moves in its 2nd 3rd and 4th slots. These moves are only learned via this move and are forgotten when Unown reverts back:
Unknown Blast (Psychic clone, 90 bp 100 acc)
Unknown Barrier (Cosmic Power clone)
Unknown Healing (Just acts like Recover.)
(All moved only have 15 pp and by virtue of being temporary cannot be upgraded, and all are Psychic-type.)
This means that it has really stupidly high stats and a strong STAB, a healing move, a move to setup with if given the chance (otherwise known as filler,) and a coverage move courtesy of Hidden Power.
Thoughts?