>>33309339Also, while I'm on my autistic roll here:
Sound-type wouldn't make sense for a few reasons. It's really treated more as a descriptor for moves than an actual "element" of those moves. It already exists as a "subtype" for a lot of moves in the game, and retyping them as Sound-type would mean removing those attacks from other types that might really benefit from them. It's kind of like saying that all moves that involve punching should become "Fist-type" attacks. It's not really something elemental to a creature and, on a technical level, sound is a "waste energy" if we want to get into the physics of it. It's a byproduct, not the main intent.
Other RPGs do have "sonic attacks" but IIRC it is typically a secondary effect in them as well, rather than the main one.
Also, what would a "Sound-type Pokemon" look like? There's not a very clear theme. We have loud, sound-based Pokemon already, some who fit the theme of another type much better already. Should we retype Pokemon like Noivern, Jigglypuff, and Loudred to be Sound-types? How are they more Sound-types than Dragon, Fairy, or Normal? Is Chimecho a Sound-type? How about Pyroar? It's not a very clearcut "theme" on design. We know what a Fire or Water type looks like. It's very obvious. Sound... not so much.
As far as Wind, it's kind of covered by Flying-type now having special attacks. I would also say that moves like Razor Wind, Silver Wind, and Ominous Wind work better as the types they are currently -- rather than becoming Wind-types. And what would a Wind-type look like? How is that different from a Flying-type? Admittedly, Flying is a shitty name. But we have types like Bug and Ghost. Flying suits the Pokemon world, honestly.
And before the argument is made, Ground and Rock, while similar, are different enough. Moreso than Flying and Wind. I agree it's weird they're separate, but from a design standpoint they are pretty different. Wind really has nothing to offer that Flying can't already do.