>>33325363I wouldn't call it the worst, but in retrospect, it was a pretty shit feature. When it came out, I liked it. If I were to play HGSS now, I think I would find it more of nuisance than anything.
For one, it doesn't really add much. Not even much in way of "bonding". There's hardly any interaction. A single Pokemon is just following you. In this regard, even the Pikachu from Yellow was better, as it displayed a varying degree of emotions as you interacted with it. In HGSS, you get a line of text and that's it. That's boring. At the time of release, that was the best we had, so I liked it. But now, with so many better ways to interact with your Pokemon existing, that seems just pointless and shitty. That's not even mentioning how immersion breaking some of the Pokemon can be. From birds that just walk, to fishes that FLY, adding in the scaled down size, and it becomes the perfect way to break immersion. This would be even worse in 3D.
Considering the amount of time it likely took to make walking sprites of each Pokemon, and the end result we got with that, I'd put it in a bad feature category. I'd say, quite literally, every other game in franchise handle interaction and "following" Pokemon better than HGSS did.