>>33557351New karts
Splat Buggy
Ink Striker
Koopa Clown
Super Glider
Dual Item Capacity - Now players can grab and hold up to two items at a time, with one item held out and the other in reserve that can be used after the first item is used.
Super Drift Boost -
Quick Turn - Nintendo added the ability to do a 180 degree turn to make for better Battle Mode gameplay. Hit B (brake) while doing a hard turn and you'll spin around fast.
Smart Steering - This driver assist feature is on by default (you have to access the menu while selection a kart via +/- and turn it off manually). Players can choose this optional mode to help their driving skills - or let smaller children race in tougher courses. This option, shown as an atennae on the back of the cart, automatically helps players avoid falling off edges by steering them back on track when falling would be otherwise unavoidable. Aversely, it can prevent taking shortcuts, however.
Auto Acceleration: This feature is off by default, but adds another level of driving assist for novice players which helps with gas and braking.
Boo and Feather Item - Returning from previous Mario Kart games, the Boo item allows you to steal a random driver's held item, while the Feather allows players to perform a massive jump.
8-Player Local Multiplayer: Up to 8 Nintendo Switch consoles can connect via local wifi (no online connection needed) to play multiplayer. Two players can play on one system.
Overall progression has changed. All cups, tracks, and CCs, and Mirror Mode are unlocked from the beginning.
Parts and performance have been tweaked. The controversial "fire hopping" exploit/technique was removed.
Load times are faster.
Private Lobby voice chat has been removed (presumably, it'll be available again via the Nintendo mobile app)
When building a kart, stats that consist of a whole number and a decimal are no longer rounded down to the whole number
Visual Changes
Visual enhancement
Cups and Tracks Selection