>>33585512>It has transformed into a pseudo MMO with the online focus, to the point where single player just exists to funnel players online.What the fuck?, i don't know if you've ever played an MMO before, but pokemon is nowhere close to being considered an MMO, this is as much of an MMO as chess online is.
>The items are still there, on the surface level at least, but they no longer serve the same function because the single player campaign has chaged.the fuck are you talking about?, the only changes to items is that they're more useful now
>Now it's: enjoy being railroaded through the "plot" and have periodic hand outs online to keep you interested in battling and trading.Those ''periodic hand outs online'' are just the same pokemon and items you would get from going to movies or events at shops, only that now they're being given online, because it's less of a hassle.
>Gamefreak thinks mobile games are competition, and no longer trusts kids to play an RPG. The single player suffers.That's literally Masuda's stupid thinking
>You say you ran out of cash then had to grind for it? That's exactly part of the problem. Red version had no such thing until the e4. The only rematchable trainers. You had to glitch the game to get more shit.That's because the first game always have this kind of short sighted problems, as time goes on ALL games get more and more convenient and streamlined on their mechanics, this is not only a pokemon or a MMO thing
>Now? Chuck some Pokémon into a beach everyday. Sell shit you get from the daily login bonuses- I MEAN bean bean islands.Holy shit, pokemon had daily login bonuses before MMO even existed, gotta get my daily apricorn bonuses!
>They don't want you to run out of shit. It's built into the design, where as it didn't used to be.New flash, shit changes
The quality of the main story has really been going to shit, but it's not because they want the game to be an MMO, but rather because the directors are shit