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Nintendo has been dealing very well with Open World, it seems. Despite it being cancerous this generation, as FPS was for the last one, they are greatly proving that it is just a matter of effort. Despite that, I feel like Pokémon is the RPG that needs it the most. The multiplayer is great because you can be unique. Your team will always be different, there are way too many combinations for one person to be similar to another. Add on that little touches as avatar customization, PokéBall seals, poses and the like, and you can always make your own identity in Pokémon. So the games were never just a single player experience, even if they can be. But the single player experience is as fun as playing Animal Crossing, for example. Grooming, growing, finding, doing special time-related events, seeing the overall world. IMO. I never saw Pokémon as an RPG. A RPG experience where you go for the plot and overcome challenges. Neither do I see the story as something that has one start, middle and end. The fun from Pokémon's "plot" comes from meeting unique characters and events that add up into a bigger sum. So I think that having a very well fleshed out world to explore and finding Pokémon in new ways would be ideal. Being able to climb, crouch and enter in tight places, swim, shake things, seek hidden pokés is what I expect for a long time, as well as no random encounters, the trainer having its own level, gaining experience by capturing a milestone of pokés, beating gyms and other specific activities, and unlocking abilities as increased levels of experience won for your pokés, training them faster, increasing chances of capture, increasing friendship rates, learning field skills (being able to reach higher places, being able to shake bushes, trees, etc), increased EV training efficiency, being able to ask for rematches, increased storage numbers, increased shiny rate, etc. are all features that would help the series leave its mark in the genre.
Anonymous
>>33620510 If Game Freak ever even tries to do open world, they better hire a fuckton of employees and get a sizable portion of Nintendo EPD to help. Otherwise, it'll end in an abysmal disaster.
Anonymous
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Nice blog post and it won't happend Gamefreak isn't controlled by nintendo. They make what they want.
Anonymous
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>>33620510 Y'know OP, that's a really good idea and explanation.
That's procisely why they won't do it, too. Because it's a good idea. If it were a shitty idea, they'd do it. They'd be on it in a heartbeat. But it's not... So they won't...
Anonymous
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Just make a big region still connected by routes but the players it's just told to go and get 8 badges nothing more that's the main quest, there is no order for the badges and the Pokemons on the routes appear on the overworld and their levels depend on the mon you go battle (rattatas level2-6, sudowoodo 20ish,Claydoll 50ish) no matter the road, the evil team plot could be a sidequest or you have to deal them during the main quest (once you got the second badge all gyms are closed and you're told the evil team is on some town,go deal with them) rivals could trigger this way too like ronald on ptcg
Anonymous
Anonymous
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>>33620510 >another i want open world pokemon episode such a retarded idea; and gf knows it too. the only reason these threads don't make me mad and is because they've already confirmed in that one interview with gi that they aren't considering it
Anonymous
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>>33620526 It's not going to happen
Anonymous
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>>33620510 >Open world shit Fucking end this stale meme
Anonymous
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>>33620510 No. No it does not. An open world should under no circumstances be handled by GameFreak in their current form. If GameFreak ever massively expanded, sure, but as it is, they'd fuck it up.
Anonymous
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>>33620526 You mean Monolith soft right? Because only them can do open world right, they even helped with Zelda.
Anonymous
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Get GF off the table and I agree 100%. In a perfect world, Pokemon needed to have moved to open world a LONG time ago. But GF is retarded, they can't do it.
Anonymous
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Open world is not needed for Pokemon Many many games are enjoyable without it. They should perfect there style
Anonymous
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>>33620510 It really doesn't need to be open world if they implement HMs in a way that help exploring. It would be cool to not have access to an area until you obtain a particular badge, and are able to get badges in any order. Wishful thinking I know, but broken men can still dream
Anonymous
>>33620510 Nintendo needs to buy Pokemon completely, those Gamefreak jews will never leave their comfort zone and try open world Pokemon or anything else
Anonymous
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>>33620657 More like nintendo jews will never leave their comfort zone with gf
Anonymous
Anonymous
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The same people who want open world games don't have patience to wait 5-6 years for new game
Anonymous
>>33620510 >Being able to climb, crouch and enter in tight places, swim, shake things, seek hidden pokés... the trainer having its own level, gaining experience by capturing a milestone of pokés... learning field skills (being able to reach higher places, being able to shake bushes, trees, etc) You need to give those to a pokemon you dumbass, the main series games is about the pokemon, not the trainer themselves, if you wanna climb or shake a tree there are HMs for the pokemon to do that for you
>as well as no random encounters Ok let's see how that would work
>Enter zone after loading zone >No poke/shinnies that i want >Leave zone >Re enter the zone after 2 loading screens >Still no poke/shinnies that i want now you know why that's a stupid idea
The game is fine as it is, it just needs bigger maps and more interesting zones, and to expand the online features to more of a game plaza or something
Anonymous
>>33620510 No game needs to be open world. What's the point of having objectives spread scattered about a big empty space? A tightly designed linear experience is always better.
Anonymous
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>>33620710 This.
Like games like mario, splatoon, fire emblem, uncharted etc can be enjoyable without it. Just have good gameplay and fun multiplayer
Anonymous
>>33620510 >open world >99% of it is just grass and overleveled enemies wow so much fun
Anonymous
>>33620730 hun open world dont mean that.
It means non linear gaming.
Imagine going to any gyms you want in any order. LAWD.
The possibilities.
Anonymous
>>33620526 If game freak wants to make a decent game on the switch, they better hire a fuckton of employees and get a sizable portion of Nintendo EPD to help. Otherwise, it'll end in an abysmal disaster.
Anonymous
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>>33620781 Good God. What is up with these dick riders.
There are so many better than studios than these guys. They are pretty average in graphics
Anonymous
>>33620764 How would routes and gyms even work?
Anonymous
>>33620991 Anime logic. Parties simply shift around based on how many badges you've got. Routes... yeah, I got nothing for that, unless the generation of wild Pokemon is drastically shuffled up.
Anonymous
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>>33620510 Pokemon developed in Unreal 4 incoming.
Anonymous
>>33621014 That would be too much work because they would have to make 8 teams per trainer
Anonymous
>>33620510 I like the idea of camping and having to set up a camp to rest your pokemon in an open world.
Anonymous
>>33621034 Uh, no? If that qualifies as a lot of work to a lot of people then no wonder they have such low standards for this series.
Getting rid of the entire leveling system would solve nearly every problem open world would bring. Revamp EVs into their own progression system, and have exp go towards stats themselves and make it so you can "spend" those points on new moves and evolutions. Then just add separate stat modifiers to areas/trainers you want to make easier/harder if needed, no need to make them higher leveled and force the player into a mathematically correct path anyway.
Anonymous
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What if they remade kanto but with more cutscenes instead?
Anonymous
>>33621372 They would still have too make 8 teams per trainer regardles of levels
Anonymous
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>>33621329 this would be cool, it could work kind of like harvest moon in terms of stamina. cooking could lead to more uses for berries, and maybe items like bitter herbs would get more use
Anonymous
People need to understand is it worth for gamefreak or even Nintendo to pressure them to do it More dev time, higher budget for what? Botw took 6 years to make a open world game in that 6 years Black and white 15 million Bw2 7.5 million X and y sold 16 million Oras 13 million sun and moon sold 15.5 million So what it took for BOTW to be made Pokemon sold 67 million copies of games. Gamefreak can put shit in a box and it sell millions. They don't care about winning game of the year awards. They care about money which is fine for a dev
Anonymous
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>>33620696 Helms were removed and good riddance. I don't think the trainer should have levels but stuff like basic climbing would be a good shift
Anonymous
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>>33620696 >he thinks shines are meant to be grinded They are meant to be a nice rare treat you see once in a lifetime. This retarded idea of grinding is the true degeneracy. Whatever they do they should make it impossible to grind. Now stop being an indignant baby and live a peaceful modest life
Anonymous
>>33621464 >But they have to have a guy code a team swap mechanic and choose the pokemon for each gym tier. That's literally nothing to a multi-billion dollar franchise..
Honestly they have the funds and resources to create a GTA V two times over if they wanted.
It's easier than a showdown team to pick out a gym leader's mons you don't even gotta consider items/stats except on aces.
Anonymous
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>>33622637 Here's the thing.
GTA has huge dev time. Game freak and I'm sure Nintendo prefer yearly releases. It's there cod or fifa.
You could put 1 billion dollars budget but if dev time is not there it won't matter
Anonymous
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>>33620526 I'm sure shits will happen
Anonymous
>>33620696 >Enter zone after loading zone >No poke/shinnies that i want >Leave zone >Re enter the zone after 2 loading screens >Still no poke/shinnies that i want >now you know why that's a stupid idea ONE goddamn load to see all my options each visit is MUCH better than 67 loads in 3 hours bush spamming never knowing what I'll get you homunculus.
Anonymous
>>33622695 >no random encounters >pokemon Anonymous
>>33622722 >Mario/Sonic/Megaman, no side scrolling >GTA, no only top view. >Fighting games, not like 8 moves tops. >Southpark, not being construction paper and cardboard. >Learning Artist, no longer drawing stick figures It's called using resources and tech.advances to makes things superior and more enjoyable to what they once were.
AKA, progress
Anonymous
>>33620510 I can't see pokemon being open world unless the whole format of the game changes and let's be honest that's never going to happen. What they need is to have lots in between road blocks to explore
Anonymous
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>>33622835 The only road blocks that should exist are the ones that are there to protect the player from getting their ass handed to them by Pokemon that are much higher level than the player's Pokemon should be at that point. The Pokemon of trainers, especially those in gyms, should have their level scale in relation to the player's highest level Pokemon.
Anonymous
>>33620510 I think a 3D open world game with cutaway turn based battles is quite likely, looking at how they've progressed in their overworld gameplay over the years.
Anonymous
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>>33620764 >the possibilities Wow, you can battle them in any order! They would surely make it a 10/10 game!
GF would have to actually put non-linear stories in each town/gym like Nintendo did with Zelda or it'd be utter shit desu.
Totem alolan Marowak
Anonymous
>>33620657 wtf are you talking about?
Nintendo has ruined all their franchises, ALL of them
Pokemon is not even close to being as shit as nu-Metroid or Zelda
Anonymous
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>>33622954 I think cutting away to battle would cause a bit of a disconnect, but it would also be odd to see your character and a wild Pokemon have to get into position for a battle every time.
Anonymous
Anonymous
>>33623035 He's not wrong. Look what they did to fire emblem. Pure waifu garbage now
There are much better developers that should buy Pokemon if it became available
Anonymous
>>33623043 Name one. I am really looking forward to what you think would be a good developer for Pokemon.
Anonymous
>>33623067 Ubisoft
bethesda
Square enix
Would be way better options than Nintendo epd
Anonymous
>>33623073 Here's your (You). Now get the fuck out.
Anonymous
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>>33623043 Pretty sure Intelligent Systems did that because FE was on the chopping block and they correctly knew it would appeal to people.
Anonymous
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>>33620510 >your team will always be different >mega mommy >genie of healthy meta >tapu of the cancerous meta and so on
Anonymous
>>33623081 Skyrim shits all over zelda.
Anonymous
>>33623092 I wonder who could be behind this post.
Anonymous
>>33623035 /v/ is nintendo-gaf
Anonymous
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I just realized this was a copy and pasta from gamefaqs why did even bother replaying here
Anonymous
>>33623043 >completely optional things that you can skip, or anyway they're just 20 lines tops Yeah anon. Pure indeed.
Anonymous
Anonymous
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>>33620510 NO fuck off. I want the world open, but I don't want a skyrim like game.
Make it like gen1-3 linear with huge exploration potentials
Anonymous
>>33623160 Turn exp share off and don't catch any Pokemon. Just use your starter. Completely optional way to make Pokemon harder
Anonymous
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>first mainline pokemon game on a home console >not the most basic barebones of a game pick one
Anonymous
Anonymous
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>>33623189 That's a fucking retarded example and completely different from the argument that we were talking about.
>franchise is just pure _______ now >how can it be that if all of those are optional or can be skipped and the rest is the same as before >n-nuh-uh ur wrong hahaha What you're talking about is not using things that were always there. What i did was not using additions that are a new thing to the franchise and if not used make it the same as the earlier games.
You're a dumbass.
Anonymous
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>>33620510 You make a (surprisingly) good argument but I feel like a game like this would ultimately end up feeling dead and flat. It would probably sacrifice quality for quantity and have many unmemorable filler for the sake of bloating the game to give the impression that there's lots of things to do.
We already get a lot of that in the mainline games, so an open world game would probably greatly increase that aspect.
I still think dense interconnected maps (where the more you explore, the more maps get opened up) with a start, middle, and end to the game is the way to go for the series. It definitely needs to get rid of random encounters and start focusing on world navigation more using pokemon's natural abilities to get around. There are so many creative ways they could go about it but it's always the same crap.
Anonymous
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>>33623108 But he's right, you know?
Anonymous
>>33620510 That tent looks fucking awful
Anonymous
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>>33622361 >They care about money which is fine for a dev Masuda please
Anonymous
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>>33623427 >That tent looks fucking awfu stop hating on my bro Loudred
Anonymous
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>>33620510 this so hard.
ive wanted this since the beginning and i've never been able to explain it as well as you just did. story and rpg elements were what pokemon used as a base format at a time rpgs were the big thing. what made pokemon unique and popular was that it was your journey you had to collect them all you choose your team and explored on your own pokemon journey. somehow this got lost to the developers and this traditional rpg format has stuck around but its the self journey that makes pokemon amazing, its why people spend hours upon hours catching a shiny pokemon that way its THEIR pokemon, its why pokemon go was so popular it was an experience for you to go explore and catch stuff you encountered yourself. The unique experience that is the best part of pokemon translates perfectly to open world, i really hope this is realized as the series is beginning to grow stale. yes sun and moon sold like crazy but everyone i talked to ended up being disappointed and i guarantee ultra will flop hard. sun and moon did ridiculously well because of pokemon go, like it or not its true pokemon became main stream again with that and unless they make this change to the main games i fear it will slowly decline again, to bad go is so awful it had such potential.
Anonymous
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>>33622811 It's called autism and not being able to process anything outside your rigid routine
Anonymous
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>>33620510 GameFreak has confirmed, they are doing an "open worldish" game a month ago, so there isn´t going to be a real open world game on the switch.
Anonymous
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>>33620510 Pokémon must wait in the line before it gets its own Open World game.