Depends on what kind of gym I'm running.
>Normal
Yungoos, Audino, and my ace, a Farfetch'd holding a Stick. TM is Work Up.
>Fire
Houndour, Litiwick, and my ace, Fletchinder
TM is WilloWisp
>Water
Luvdisc, Corphish, and my Ace, Azumarill (thick fat ability)
TM is Aqua Jet
>Electric
Two Voltorbs and my Ace, Flaaffy
Tm is Thunder Wave
>Grass
2 to 4 Sunkern (not sure how many would be appropriate) and a Tropius
TM is Sunny Day (not a grass move but that's okay)
>Ice
Snorunt, Bergmite, and my ace Jynx
TM is Hail
>Fighting
Timburr, Stufful, and my Ace Meditite
TM is Powerup Punch
>Poison
Foongus, Tentacool, and my ace Salandit
TM is Toxic
>Ground
Onix, Nincada, and my ace Cubone with a Thick Club
TM is Sand Tomb, which Cubone can now learn.
>Spearow, Fletchling, and my ace, Drifloon
TM is Tailwind
>Psychic
Meditite and my ace, Solosis
TM is Light Screen
>Bug
Cutiefly, male Combee, and a Beedrill
TM is Struggle Bug
>Rock
Larvitar, Shuckle, and Sudowoodo, make sure that if you skip the trainer I the gym you could miss out on reading what type I use.
TM is Rock Tomb
>Ghost
Ghost for first gym is fucking evil, since most early route shitmons are Normal type I'll use Litsick and Yamask. TM is Curse.
>Dragon
Also fucking evil because I resists all starters. I use Jangmo-O and my ace Axew.
TM is Dual Chop, which Jangmo-o can learn now
>Dark
Houndour and Mightyena
TM is Thief
>Steel
2 Alola Sandshrews and my Ace Shieldon. Tm is Iron Defense.
>Fairy
Jigglypuff, Marill (Thick Fat) and my ace Mawile (Intimidate)
TM is Charm
>Mixed gym
Meditite and Furfrou