>>33770357Except that LoZ dungeons are placed in a game that they belong in, and have an engine, gameplay and controls that make them work, plus LoZ has combat to make things fun. If DW had Pokémon battles in the middle it'd be even worse since in that case they'd just slow it down even more. Distortion World is an example of why LoZ dungeon style areas should NEVER be in Pokémon. It feels clunky, boring, and incredibly drawn out when it doesn't need to be.