>>33796803Specific explanation for why we can't open preloads, from before SM's datamine:
>What prevents us from getting into Sun and Moon early?Three layers of protection.
-The games' encrypted content need to be uploaded to the CDN. (EDIT 10/31/2016: They have been uploaded).
-The games' titlekey needs to be made available (this is equivalent to saying the games must be purchasable).
-The games' content lock seeds need to be made available.
>What's a titlekey?A titlekey is a 128-bit number, that's the key to decrypting the content on the CDN.
Titlekeys get delivered to your console when you purchase a game -- there's no way to get one otherwise.
Thus, we will not have the titlekeys before release or Nintendo making them pre-purchasable, whichever comes first.
>Nintendo made the game's prepurchasable. Why can't we decrypt them?In addition to the normal CDN crypto, sun and moon will use a content_lock seed protection system.
In addition to the normal encryption on every 3ds game, Sun and Moon will have a 128-bit "content lock seed", used to encrypt the games.
Without this value, the games can't be decrypted, even if you've installed them via pre-purchasing. Nintendo is not stupid, and has not released this value.