>>33874613One of these days, an interviewer really needs to push the point
"Difficulty options were really well received by the fan base, with the only major complaint being that it was locked into the end game where it was pointless. Why haven't we seen it back?"
>Deflective answer"Speaking of [inane thing], many other rpgs also do things to keep fan's interest, such as difficulty features. What is your reasoning for keeping out such a standard feature?"
>Answer involving how they need to make it fun for all or something"Pokemon's core fanbase appears to be older, and tend to find the games overly easy to the point of getting frustrated. Have you considered ways to address this, such as difficulty settings that account for all ages and skill levels?"
>More inaneness"Shut the fuck up and actually answer the question about difficulty settings"