>>33905027>ya thought wrong bud; a 2D platformer is not what Pikmin is about at ALL, Pikmin's about time management and building your population and getting treasures/fruits and all that stuff>Hey! Pikmin is not that at allExcept that it totally is?, you still have
>Pikmin management>Pikmin type differences>Puzzles that requires for you to use a specific type of pikmin in a certain way>collecting of items with descriptions of them by olimar included>Big foes that need for you to think if you don't want to lose all of your pikminthe only thing it's missing if the ability to freely generate more pikmin, have up to 100 pikmin, a time limit and the 3D world.
And then again the time management aspect of the game stopped being a huge deal after the first game, in the third game you could collect a few fruits and you would be fine for a week, and by the end of that week you would probably have collected enough to never have to care about it for the rest of the game