>>33942816Well, ignoring signature moves, by virtue of them being exclusive, on the physical side:
>Megahorn (10 PP, 120 BP, 85 Acc.)>X-Scissor (15 PP, 80 BP, 100 Acc.)>BUFFED! Leech Life (10 PP, 80 BP, 100 Acc., steal 50% of damage dealt as HP)>NEW! Lunge (15 PP, 80 BP, 100 Acc., lowers target's Attack one stage)>U-turn (20 PP, 70 BP, 100 Acc., user switches out afterward)>Bug Bite (20 PP, 60 BP, 100 Acc., eats target's held berry if any)>BUFFED! Fell Stinger (20 PP, 50 BP, 100 Acc., raises Attack three stages if it KOs the target)Bug Bite only applies if the user has Technician. Lunge is cool, but has terrible distribution that will hopefully be fixed in USM. Fell Stinger is just begging to be on a Pokemon with Technician that isn't Scyther/Scizor.
On the special side:
>Bug Buzz (10 PP, 90 BP, 100 Acc., 10% chance to lower target's Sp. Def one stage)>Signal Beam (15 PP, 75 BP, 100 Acc., 10% chance to confuse the target)>Silver Wind (5 PP, 60 BP, 100 Acc., 10% chance to raise all stats one stage)I don't think it would be gamebreaking to increase Silver Wind and Ancient Power's PP to 10.
Status-wise, the notable moves are:
>Quiver Dance (20 PP, increases user's Sp. Atk, Sp. Def, and Speed one stage)>Rage Powder (20 PP, +2 priority, powder move; forces all enemy moves to target the user)>Spider Web (10 PP, prevents the target switching out unless Ghost-Type. Ignores all protection moves except Crafty Shield)>Sticky Web (20 PP, entry hazard that reduces grounded foes' Speed one stage on switching in)>String Shot (40 PP, reduces all adjacent foes' Speed by two stages)>Tail Glow (20 PP, raises Sp. Atk three stages)I imagine everyone thinks of Volcarona and Lilligant when Quiver Dance is brought up. I also imagine people associate Tail Glow with Xurkitree.