Back in the day, the programming used up all the space on a cartridge, so if we wanted to add something new, we had to clean it up first... First we’d find enough space, then we could make what we wanted... It was a pain!
In that one game, you could talk to the Pokémon following you to find out how it was doing. I was the one who came up with that idea!
I heard something from Masuda one time... Apparently the sound that plays when you save is different in each version... I gotta tell you...I can’t tell any difference at all!
Just between you and me, but... When we were working on these new titles once, I got told to come up with version differences... Boy, I was gobsmacked! But in the end, I’m glad I helped make them.
You know Shuckle, right? I was the one who thought it up. Bet you were surprised to find out that giving a Shuckle a Berry to hold in Gold and Silver would turn it into a Berry Juice after battling!
You know Piloswine? I designed that Pokémon. I felt like I had to get all 12 animals in the Chinese zodiac together, you know?
The Time Capsule was pretty awesome, right? Boy, it still sounds like a dream... To be able to go back and forth in time, popping back to the past or into the future as you’d like! But making it work was a real pain.
I loved the Bug-Catching Contest! Did you know that you can win it even by catching a Caterpie or Metapod? It’s true!
Boy, when we were told halfway through development to make Kanto, too... I thought I might just expire on the spot! But I’m glad we made it that way.
When we were having trouble fitting all the data in for Gold and Silver, and we were really in a pinch, this amazing guy came along and made a program for us that solved all our problems. He went on to become the amazing president of a real big company soon after that, too.