>>34088574That worked amazingly for the 2D games, it's why the last sprite based game was so great.
They need to realize that to work with 3D and especially, to work with HD, they need a lot more manpower.
It's not hard to keep the main chief team in charge of decisions and key moments small and have a bigger team for gruntwork and polish, so it's not like they have to sacrifice that small team mentality completely;