>>34361051Even if it was good it would still be a problem, as multiple reruns are a problem here due to the length of the cutscenes, making people not do a rerun with different teams or some condition like monotype or nuzlocke. Considering a couple of lines of code is all that's needed for a skip button in cutscenes that's unexcuseable.
>>34361157>6 out of 50 hourshowlongtobeat.com has SM at 32 hours and USUM at 25.5 hours for the main story in an average playthrough, however USUM has a much smaller pool of people polled, 50 hours is for someone who fucks around doing absolutely everything in the main story.The 6 hours in SM considered in
>>34359298 only counts the main story, so we're looking at at least 20% of the game being unskippable cutscenes in an average playthrough, that's significant. You can probably add in a bit more for postgame too, although I'd say no more than 1.5 hours. USUM might be a bit longer too with all the Ultra Recon Squad encounters, but some scenes like the starter choice scene are shorter, so they might be about even.