>>34502701Die hard fan of the Samurai warriors games and Final Fantasy Tactics Advance Is one of my favourite games of all time so this was like mana from heaven to me.
I'd like to see a sequel with expanded movepools and story elements. I think a good way to go could be assigning type specialities, grouping fairy, grass etc as support types, steel, rock etc as defensive types etc. That way they could assign moves to traditional abilities and have types effectively function as classes.
Not quite enough of the sass of the SW cast is carried over, and I found it ludicrously easy, but I think it has potential to be a really solid spin off franchise.