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No.34631807 View ViewReplyOriginalReport
>all gym leaders in BW/XY had 3 pokemon with beyond shitty movesets, basically just levelup + TM they give you
>z-moves given to one shot all the totems in SM, all of them have pathetic levels
>e4 has gotten even more pathetic
>all battles in any of these games boil down to 'use supereffective moves until dead' because the AI has no concept of switching, strategy, item usage, etc.
>mons that can become extremely powerful early on are just handed out super easily, like fletchling or abra
>games give you so much shit to overwhelm literally every trainer from in-battle revives, overpowered healing items, z-moves, mega evolutions, virtually any and every mon of your choosing, the ability to just completely outlevel the opposition, powerful TMs and movesets, items
>the ONE time GF puts in a challenge mode, it's put behind a convoluted system that still forces you to beat the game
>the ONE time GF puts a halfway challenging fight, it's simply by making a super high BST mon with a perfect moveset and +1 in all stats, showing they have no idea how to balance (and even then it's piss easy because the AI is retarded)
where does it end? seriously, where the fuck does it end?

I get it's a series for kids. I get it's not supposed to be the hardest thing in the world. But I seriously don't understand how you guys have the motivation to play through these games. Games are more than just a challenging experience but when I have a more mentally stimulating time with coloring books there's a problem.

Like, would it really be that hard if gym leaders/evil team leaders/e4 members had 6 mons? if a hard mode was available from the start? if there was some sort of level cap so you didn't go 10 levels over the leader thanks to the fucking exp share?
>b-but muh masuda and muh mobile
yes but even still you guys think USUM are somewhat difficult and balanced. it's ridiculous. the more apologetic you get for those fucks the more braindead these games become