>>34662917I suppose there would be two gameplay parts: the traditional dungeon crawler and investigation parts that are plot related which are akin to Ace Attorney Investigations where you find evidence and present arguments.
Logic like "The assaulted victim was Seismitoad who was knocked out by a super-effective attack. The suspect Octillery claims to not be the culprit as their moveset is Soak, Charge Beam (which won't affect Seismitoad), Octazooka, and Signal Beam, which contain no super-effective attacks. However, Octillery could have used Soak to negate the Ground-typing, then use Charge Beam to deal the hit" go also come to play.
I suppose to combine both aspects, when confronting the culprit, you figuratively traverse dungeon where you go through floors that contain the correct answers, and act the end you battle the culprit as a boss, before they confess their crime.