>>34666360Telekinesis lasts 3 turns (and you already lose 1 on the turn you u-turn out), gravity lasts 5.
>>34666374Physically defensive toxapex should be able to take at least one EQ and scald back. Arcanine and Ampharos won't, but amph is somehow bulky and arcanine is faster than most EQ users. Having whimsicott and a levitator even if it's unown is good for your team.
Still, what do you even need accuracy for? thunder? gunk shot? will-o-wisp?