>>34703120I wrote up three trainers back when I thought me and some buddies would be playing Pokemon Tabletop. Good times.
Sad, because we never played, but whatever.
First trainer was a played completely straight Dwarf Fighter from DnD. He did dwarfy things, liked hitting things with his waraxe, drinking, and digging holes. And treasure. Smelled like a brewery, and could forge while blackout drunk. The idea was to develop him along a martial artist path and have his pokemon be secondary extensions of his fighter persona. He was probably going to start with an Axew, and I was going to see if I could negotiate some animu-as-fuck soul eater/magichange shit where he wielded Haxorus. Worst case, nothing in the rules said he couldn't throw his pokemon at things, and a poorly trained Weedle works well as an expendable javelin.
Next, probably would never have played her, playing cross-gendered characters and whatnot, was a textbook witch. Lived in the woods, pointy hat, cackled while stirring cauldrons, the works. Had a Misdreavus, and I had planned on developing her into a chemist so she could produce her own grimer and koffing full of fun potions. No actual supernatural powers, even though those were available, all herbalism and chemistry. Like a twee, rustic, and homestyle Walter White on halloween.
Last, kind of a running extension off of Drayden, a veteran from a war somewhere who wanted to personally learn every move a pokemon can use, even if only the basic principles of those that were truly impossible. He was intended to develop into a move tutor and wandering personnal trainer to pokemon with lofty dreams everywhere, who taught moves by fighting with the pokemon he was training. He was also a chef, for some reason I now forget. Was going to end up with an Aggron that I was going to try and negotiate into having a very, very large number of moveslots. Maybe other kaijumons as well.