>>34722942Attempting to play Ultra Warp Ride, it seems like it was designed to be played with 3D on, and the developers didn’t change anything when 3D was removed. It would explain the wonky perspectives, depth unperception, and hitboxes that seem to let you pass through a portal without entering it. The developers either removed 3D because no other part of the game used it, or the unoptimized piece of shit was threatening to lag with all the crap on screen, and they just gave up.