[10 / 2 / ?]
Quoted By: >>34772958 >>34774854 >>34774878
>poisoned pokemon will now drool or at least look feverish
>burned and paralyzed pokemon will now have tightened features on their faces like they're in pain (this could apply to poisoned pokemon as well)
>masses of ice are now visible all over the frozen pokemon's body
>an asleep pokemon will now have a bit of character into their sleeping animation rather than just their eyes being closed
>confused pokemon will pull a spinda
>pokemon at equal or lower than 25% of their health will show an exhausted expression like leaving their eye-lids half-opened and panting
>there will be a quick, separate cutscene for when the pokemon is inflicted with a status ailment but it will happen simultaneously as when the text "XXX is [status]" appears and finishes so that it wouldn't ruin the battle's pacing
>cutscene speed depends on the text scroll speed that was set in the options menu
>skippable but when text scroll is set to "Fast", the speed is as if it was skipped
>tfw these small but glorious details will not be on the Switch because GF and their incompetent ass
Or I could be wrong. What are the chances of it happening on the switch or any future games, /vp/ ?
>burned and paralyzed pokemon will now have tightened features on their faces like they're in pain (this could apply to poisoned pokemon as well)
>masses of ice are now visible all over the frozen pokemon's body
>an asleep pokemon will now have a bit of character into their sleeping animation rather than just their eyes being closed
>confused pokemon will pull a spinda
>pokemon at equal or lower than 25% of their health will show an exhausted expression like leaving their eye-lids half-opened and panting
>there will be a quick, separate cutscene for when the pokemon is inflicted with a status ailment but it will happen simultaneously as when the text "XXX is [status]" appears and finishes so that it wouldn't ruin the battle's pacing
>cutscene speed depends on the text scroll speed that was set in the options menu
>skippable but when text scroll is set to "Fast", the speed is as if it was skipped
>tfw these small but glorious details will not be on the Switch because GF and their incompetent ass
Or I could be wrong. What are the chances of it happening on the switch or any future games, /vp/ ?