>>34789197Eh, I put forward the suggestion the other night of just retooling the EV system to essentially let us max out any stat on any pokemon so that all pokemon could be competitively viable. The only advantages/disadvantages would be in typing and move pools. Just have a flat max of 225 or so, beneficial nature bumps that stats max to 255 and a harmful nature drops it to 200. It'd play into the series entire schtick of the bond between a pokemon and trainer giving them strength so even a "shitmon" can be amazing with enough training and it would help alleviate the feeling that 75% of new pokemon are completely worthless because they don't have competitive stat spreads.
This way, base stats are just where they start and IVs simply give them a bit of a boost in that particular stat so you don't have to train it as hard. Makes breeding for hidden power more useful since you don't have to gimp anything to get the type you want. Now if you just happen to *really* love Sunflora, you can level grind to your hearts content until it can one-shot the entire Elite Four and Champion with vine whip. Just breed for hidden power, egg moves and/or shininess and go to work. Now you can turn an Infernape into a true special attacker, or make a physical Greninja that isn't shit. The meta becomes all about guessing/predicting what your opponent has up his sleeve and reacting accordingly. That Dedenne could potentially fuck you up if you think it's going to be special but turns out to be physical, and Ledian could lay waste to teams if not handled with care.
I think it'd be a marked improvement and allow for more freedom to play how you want to. If the competitive shitters get mad that we ruined their math game then all the better. I'm tired of having to run a fucking calculus exam in my head just to judge what attack to use next in a battle.