>>35485782In Gen 6 I used him in doubles with some good success as partner to a suicide Electrode lead.
Electivire @Expert Belt/Life Orb
Adamant/Jolly 252A 252Spe
-Ion Deluge
-Wild Charge
-Earthquake
-Ice Punch
Electrode @Choice Band
Adamant 252A 252Spe
-Explosion
Turn 1 Electivire uses Ion Deluge. Electrode uses Banded STAB Explosion, Electivire gets at least +1 speed boost, and anything that isn't Electric immune gets Sturdy/Disguise/Sashes broken. Fake Out on Electrode and the rare ability Damp fucks this over. Turns 2+ I brought in Mega Charizard Y and Heat Waved/Earthquaked everything
>>35480444Don't forget giving the prevo Iron Defense with USUM so it can become The Wall, further making Silvally shit.
Careful 252 HP/SpA 4 Def @Eviolite
-Toxic
-Iron Defense
-Rest
-Flame Charge/Protect/U-Turn
Protect for Toxic stalling if you're not worried about Taunt, Flame Charge fixes the speed issue for some good comebacks with Rest or an Iron Defense to survive another hit before resting, U-Turn for Focus Sash breaking on a switch. Battle Armor prevents crits so outside of Mold Breaker you're set. Some calcs for fun:
252+ Atk Choice Band Iron Fist Conkeldurr Focus Punch vs. +2 252 HP / 4 Def Eviolite Type: Null: 356-420 (90.3 - 106.5%) -- 37.5% chance to OHKO
252+ SpA Adaptability Lucario-Mega Focus Blast vs. 252 HP / 252+ SpD Eviolite Type: Null: 304-360 (77.1 - 91.3%) -- guaranteed 2HKO
252+ Atk Choice Band Tapu Bulu Wood Hammer vs. 252 HP / 4 Def Eviolite Type: Null in Grassy Terrain: 337-397 (85.5 - 100.7%) -- 6.3% chance to OHKO after Grassy Terrain recovery, becomes a 3HKO if Null is +2