>>35798867Adding Red with it makes the scaling even worse. They did attempt to fix it with the remakes but they could have done better. Wild Pokemon are still in the early 10's, majority of trainers in Kanto still float around the 30's and R2 Lance takes a huge jump in levels compared to everyone else, and then Red takes an even larger jump.
For GSC, the scailing wasn't that big of a deal because you had shit like the badge boosts stat exp, and type boosts to counteract that. In HGSS, that doesn't exist and all you really have are EVs.
>inb4GitGudLMAOI beat the entirity of HGSS with a team of shitmons, without using items in battel and without overleveling. The scailing of the Johto based games are still bad.