>>35910847because new isn't inherently bad, it isn't a /vp/ only thing either. Nu-things are meant to represent a change in philosophy behind a things development, and specifically a change for the worse.
The change in philosophy can be from a design perspective (as is the case for nu-pokemon). A political one
Pokemon
>Pokemon i like>Pre gen XNu-pokemon
>Pokemon i don't like>Post gen X>Representative of a major design change. (not being gen 1 is 2's flaw apparently, change to apocalypse stories in gen 3, dilution of legendaries in gen 4, story heavy design of gen 5, or casualisation of gen. Pick your poison)Same goes for other things
nu-Dnd (Turning point: The creation of critical role)
>Beer and pretzel games >lol nat20s>"Well matt mercer does this">trigger cards>streamlining mechanicsnu-Mtg (turning point: New world order)
>Commons are garbage because muh draft>Forced diversity quotas in card art because magic used to be really white>Women can't be attractive anymore>Pushed as fuck creatures with no good spells.>Format warping cards every set that get banned.While i don't believe in nu-pokemon from the genwun perspective, nu-d&d is a problem with who you surround yourself with and nu-mtg is a real problem being hijacked by a /pol/ invasion.
Nu is merely to label something as being after and influenced by the turning point.