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"Playing Pokémon: Let’s Go! with the Poké Ball Plus controller isn’t as fun as it looks"

No.35994774 View ViewReplyOriginalReport
https://www.polygon.com/2018/6/27/17507396/poke-ball-plus-pokemon-lets-go-pikachu-eevee-nintendo-switch

>What I couldn’t get into was using the Poké Ball outside of battles. The button in its center doubles as a very small joystick; it becomes the A button when clicked in. A button hidden on the top of the Ball serves as the B button. None of these inputs feel comfortable to use, especially that joystick; it’s an awkward way to move your character around, especially when you’re trying to press the A button immediately afterward. I accidentally selected menus I didn’t need to be in because I kept scrolling to them by mistake; I took efforts to position myself properly to talk to my little baby Charmander that was following me around. And that should be an effortless task, thanks.

>With a limited selection of inputs, the Poké Ball Plus also seems like it could leave players unable to delve into all of the games’ features. I noticed that two separate menus offered additional moveset info and settings by pressing the Y button or + button — neither of which is included on the Poké Ball Plus. A Nintendo rep told me that the user interface in the build I played isn’t final, but I find it hard to believe that this Pokémon game will be so streamlined as to be completely playable with just a joystick, A button and B button.