>>36008307It's simple yet it works well!
>>36008466Solid puzzle, gimmick, and team. I like the idea of each trainer having their own distinct strategy!
>>36009296>Dark-type>Actually getting a GymBut seriously, a casino setting is rad.
>>36009433As a continuation of my bullshit:
>Actions Within the StoryIs actually fought much earlier as a "Reserve Gym Leader" of sorts, who is the only trainer in the Gym at the time. The real Leader is out wrangling up evil team members while he's there.
The Gym focuses on Evasion.
>His Team(Fought in a Single Battle)
-Ferroseed, Iron Barbs, Smooth Rock Lv. 22 (Spikes, Sandstorm, Leech Seed, Metal Claw)
-Alolan Diglett, Sand Veil Lv. 22 (Double Team, Metal Claw, Mud Slap, Sucker Punch)
-Helioptile, Sand Veil Lv. 22 (Electroweb, Double Team, Mud Slap, Quick Attack)
-Cacnea, Sand Veil, Big Root Lv. 23 (Leech Seed, Double Team, Needle Arm, Pin Missile)
-Castform, Forecast Lv. 24 (Weather Ball, Double Team, Powder Snow, Clear Smog)
-Sandslash, Sand Veil Lv. 25 (Double Team, Rollout, Sand Tomb, Magnitude)
After being beaten (The first time he was beaten as Reserve Leader) he states he feels wrong giving the protag a Badge without facing the real Gym Leader. So, he sets off in search of the real Gym Leader, only to find he's been captured by the evil team. So naturally, he partners up with the protag (He still uses his sandy shenanigans) and they beat the shit out of evil team Grunts and an Admin and free the Gym Leader. After they go back to the Gym, and the Leader goes in the Gym, he gives the protag a Heart Scale (All Move teachers require Heart Scales rather than BP) and states that moves that don't check Accuracy will REALLY come in handy.
Also, don't be afraid to use multiple posts to describe Gym Leaders or make more than one!