>>36050988>InsulationThe pokemon holding this item is immune to Fire and Ice attacks. It breaks when the pokemon holding it takes damage from an attack
>Power DampnerThe pokemon's attacks deal 1.25x damage, but the pokemon no longer receives STAB
>Hiking HelmetThe pokemon is immune to Stealth Rock damage. Maybe also the moves Rock Slide, Rock Throw, and Smack Down.
>Starched SlacksBoosts Defense stat by 1.5x, but the holder is restricted to using support moves
>EarmuffsThe pokemon takes half damage from sound-based moves, and is immune to sound-based support moves.
>BoosterGives +1 priority to any attacking move. Consumed after one attack.
>Hero ScarfIf the pokemon holding this would faint before taking its action in a turn, it survives with 1 HP, then faints after taking its turn.
>Handheld DrillContact moves used by the holder ignore enemy status changes, abilities, and held items.
>Stalward ShieldA pokemon holding this item that is switched out does so at the end of the turn.
>Thermal GogglesIgnores the effect of accuracy or evasion modifiers on the holder's attacks
>Wakey ClockWhen held, a Pokemon awakens from Rest one turn earlier.
>Mysterious ArtifactThe type relations for all moves that effect the pokemon, or the moves it uses are reversed. immunities remain the same.
If two pokemon have this item, then their interactions return to normal.
>Bigass PauldronsThe pokemon receives 1/3 damage from attacks used by its partner pokemon in a double battle
>Really Nice HatWhen the pokemon holding the Really Nice Hat enters the field for the first time in a battle, it swaps its held item with the enemy's. After this initial switch, the Really Nice Hat cannot be removed from the pokemon holding it.
The Really Nice Hat cannot be exchanged for items that cause a form-change by holding (Arceus Plates, Grisious Orb, Memories) and are not triggered by them, but CAN switch out for unused Mega Stones and Z-crystals.