>>36140502>no postgameFR/LG/E were the first games with any significant post game. Kanto was not post game content because the entire game was leading up to the Red fight as the true final battle.
>no day-night-cycleOnly legit criticism here.
>worst elite four teams (half of them had only three different mons)What is Kanto.
>many useless new pokémon which were only included due to double battle like Illumise, Plusle or Minun>many boring and featureless pokemon in general>Pokémon I don't like should never have been includedIs not objective fact
>everything after Lilycove belongs to the most tedious section of the entire franchise>I don't like it so it's badis not an objective argument
>objectives of the evil teams made no sense at all, futhermore both teams had by far the worst variety of different pokémon and the weakest team bosses (US/UM excluded)What is every game. None of them have astounding amounts of difference. It's always early game (usually normal and later Dark-Types) shit and the weakest poison-Types and their evolutions. Only in this case they actually have Fire and Water thrown in actually giving Magma and Aqua the most different teams of all of them.
>rivals are executed awfully: May/Brendan are met several times, even though they are just your buddies, while Wally is only met twice(?) before fighting him in the victory road.Only one of those is a rival at any given time. Gen 3 introduced the rival and friend dichotomy and it was actually pulled off fairly well for a start of doing it differently. Brendan/May start as your rival but they pull back top friend as the friend you helped start as a trainer becomes your rival late game. The only thing objectively right about this is that they could have done more.
But then you beg the question how many of you would be complaining about it if they did? Honestly even I would because they never make it skipable and I like story - just not reading it more than once.