[4 / 1 / ?]
Quoted By: >>36195291 >>36195689
>start in a forest
>no other humans in sight
>set Pokémon is next to you, will be your starter
>game is set in prehistoric times, so has fossil Pokémon, ancient Pokémon, etc
>game is a nuzlocke and Pokémon centers are replaced with camps of some sort
>ice age areas, stereotypical colorful prehistoric forests, and tribes all appear in the game
>purchasing items isn't a thing, you can only get them from killing wild Pokemon or from healing at camps
>Pokeballs are replaced with a net, potions are now a berry drink, and most held items are gone
>wild Pokemon can run away, so bait and rocks are useable items, too
>story of the game focuses on how legendary Pokemon shaped the world
>gyms aren't a thing, instead there are some version of totem Pokemon where you fight legendaries
>Elite Four is replaced with a rush fight of Dialga, Palkia, Giratina and the "champion" is Arceus
That's basically my Pokemon fangame idea. Any thoughts?
>no other humans in sight
>set Pokémon is next to you, will be your starter
>game is set in prehistoric times, so has fossil Pokémon, ancient Pokémon, etc
>game is a nuzlocke and Pokémon centers are replaced with camps of some sort
>ice age areas, stereotypical colorful prehistoric forests, and tribes all appear in the game
>purchasing items isn't a thing, you can only get them from killing wild Pokemon or from healing at camps
>Pokeballs are replaced with a net, potions are now a berry drink, and most held items are gone
>wild Pokemon can run away, so bait and rocks are useable items, too
>story of the game focuses on how legendary Pokemon shaped the world
>gyms aren't a thing, instead there are some version of totem Pokemon where you fight legendaries
>Elite Four is replaced with a rush fight of Dialga, Palkia, Giratina and the "champion" is Arceus
That's basically my Pokemon fangame idea. Any thoughts?