>>36218191>Are Drizzle/Swift Swim combos broken?Do Drizzle/Swift Swim render all speed tiers useless?
The difference in versatility between the categories "Swift Swim users" and "Slow Pokemon" is like heaven and earth. You can very easily carry a grass type or something to deal with swift swimmers but what if your slow mon is faster and/or weak to whatever slow mon the TR team user currently has out? Do you have to run two hyper slow mons and so on? Most of the current TR users are wallbreakers so you can forget about walling them to stall out.
An entire stat you invested in becomes completely flat out useless, scarf, speed evs, speed boosting nature, all that stuff, the entire game is balanced around becomes a hindrance in the face of this hypothetical TR mon.
You people don't seem to realize how MASSIVELY turning a move into an ability changes things.
What if there was a move that lowered attack by one stage? Growl, right? A shitty move only used competitively once by a Nidoqueen in a VGC tour ages ago. Turn that into an ability, bam, Intimidate, one of the most useful abilities in the game currently carrying Landorus to the top usage in both singles and VGC as well as boosting Incineroar to have top 2 usage in VGC as well. (Yeah I know Soundproof ignores Growl and not Intimidate, don't nitpick)
Magic Coat? People barely use that to get their opponent to stack hazards against themselves in a cheesy way, turn it into an ability and bam, Magic Bounce, an amazing ability in singles that carried stall to become a dominant play style.
Hell the fucking terrains were introduced in gen6 but nobody used them until the Tapus came along with the Surge abilities and proceeded to tear the meta a new asshole.
Now making one of the most game changing moves in the game, one which essentially flips power budgets upside down for four turns with one turn of set up, into an ability would literally shatter the game into pieces. There's a reason why there's no Trick Room extender.