>>36372606why cant we have a pokemon game with the environment at this kind of scale? doesnt need to be open world, but hidden pathways and stuff would be cool. imagine a mountain area with multiple paths along the side of a huge ass cliff and only like one leads to the actual cave, the rest to other paths or even connecting to each other, blocked off by rocks or whatever. bring back the exploration and make the region huge in scale, the people need to be TINY compared to mountains and rivers