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>Gen 1 started pokemon
>Gen 2 added an entirely new region for the first time and story on top of kanto, not to mention Dark and Steel types
>Gen 3 added abilities and natures as well as improved graphics, some of the coolest looking starters by far, and very loud trumpets
>Gen 4 added physical/special split, following pokemon (started with park in D/P/Pt), and even more improved graphics which dabbled in 3D, creating an incredibly comfy aesthetic; only thing abandoned was the trumpets, which were traded for a piano
>Gen 5 added Landorous and Eviolite, dooming the meta for eternity, and removed following pokemon as well as the entirety of the rest of the dex, damn near killing pokemon; most of the graphics were comfy but places such as castelia city were a disgusting mash of 2D sprites and 3D buildings, the games had to be remade as damage control
>Gen 6 added running without running shoes megas that had cool designs and over-centralizing stat spreads that fucked the meta even more; added the 4 most obnoxious characters ever to be introduced to pokemon, removed the challenge
>Gen 7 added more and MORE CUTSCENES and did their best to remove megas but pussied out at the last minute as well as removing gameplay, entrances to places that should be available, as well as even more challenge as well as, most importantly, exploration; overall wasted potential
>Gen LGPE re-implements following pokemon and tries to pretend like it's the same as hgss even though it's only for the first 151 pokemon, removes abilities, wild battling, random encounters, excitement from finding random shinies, nuzlocking, free-flow gameplay, freedom to choose your team with gym requirements, balanced EXP distribution with the presence of always-on EXP share, the box, and replaces Gary for a cocksucking faggot
Where did it all go wrong?
>Gen 2 added an entirely new region for the first time and story on top of kanto, not to mention Dark and Steel types
>Gen 3 added abilities and natures as well as improved graphics, some of the coolest looking starters by far, and very loud trumpets
>Gen 4 added physical/special split, following pokemon (started with park in D/P/Pt), and even more improved graphics which dabbled in 3D, creating an incredibly comfy aesthetic; only thing abandoned was the trumpets, which were traded for a piano
>Gen 5 added Landorous and Eviolite, dooming the meta for eternity, and removed following pokemon as well as the entirety of the rest of the dex, damn near killing pokemon; most of the graphics were comfy but places such as castelia city were a disgusting mash of 2D sprites and 3D buildings, the games had to be remade as damage control
>Gen 6 added running without running shoes megas that had cool designs and over-centralizing stat spreads that fucked the meta even more; added the 4 most obnoxious characters ever to be introduced to pokemon, removed the challenge
>Gen 7 added more and MORE CUTSCENES and did their best to remove megas but pussied out at the last minute as well as removing gameplay, entrances to places that should be available, as well as even more challenge as well as, most importantly, exploration; overall wasted potential
>Gen LGPE re-implements following pokemon and tries to pretend like it's the same as hgss even though it's only for the first 151 pokemon, removes abilities, wild battling, random encounters, excitement from finding random shinies, nuzlocking, free-flow gameplay, freedom to choose your team with gym requirements, balanced EXP distribution with the presence of always-on EXP share, the box, and replaces Gary for a cocksucking faggot
Where did it all go wrong?