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>Surf, Earthquake, Hurricane now remove entry hazards.
>Rapid Spin gets +1 priority to compensate
Does that fix it?
>Ice type entry hazard is a mix between webs and a single Spikes layer
Does that fix ice types?
>Rapid Spin gets +1 priority to compensate
Does that fix it?
>Ice type entry hazard is a mix between webs and a single Spikes layer
Does that fix ice types?