>>36798569Poke Music, you can buy Albums from other regions and get different battle themes.
"Broken" Exp. Share, just gives half experience to the last Pokemon on your party and it gets "fixed" after a certain point of the adventure.
You are limited to the same number of Pokemon as your foe during Gym/League/Important battles.
Pokemon actually move from their place when attacking, adding a punch/kick/sound/ballistic/tail for each Pokemon, even if they recycle them a lot from other species.
Battle scenario customization, at least for Tower/Online/Link battles.
Pokemon having small color/size/patterns variations, maybe even speed animations, based on random or personality values.
Remove IVs and rework the Hidden Power mechanic.
Rebalance some Pokemon so they have more viability (Make Levitate Gengar's Hidden Ability, Pokemon with only one regular ability get a third one, balance BST and learnsets) and nerfs to broken or abused sets (Intimidate works only once, Regenerator recovers less HP each time used, recovering moves are only 5PP)
Battle styles being Single, Double, Triple, Rotation, Multi, Royale, and an Inverse mode.
Returning Horde, SOS (triggered only by Adrenaline Orb), Dexnav, Pokeradar, Safari and Double wild encounters.
Seasons returning and changing once a week.
Battle Pyramid/Black Tower/White Treehollow, Battle Factory/Agency, and Battle Hall returning.
Contests, Secret Bases, Underground, Pokeathlon, Pokestar, Wi-Fi Plaza, Pokemon Amie, Super Training, Mantine Surf, Ultra Space and/or Poke Finder returning as well as any other minigame.
In-game Dream World (locked to work once per day or with a special currency).
No version exclusive clothing or facilities, just Pokemon.
Rework certain evolution methods and make evolutionary stones and items more accessible.
Returning Johto Balls, but being purchasable or obtainable more than once.
Small customizations (Menus, PC Boxes, Room) returning and improved.
Skippable cutscenes.