>>36879197fighter games require a lot of model work per playable character. Usually, fighter games just need a simple human-shaped skeleton to program movement on, and is then slapped with the character skin.
However, Pokemon have drastically different body shapes, making it take up a lot of space and dev time. I think realistically, only 50 characters would be the max for an ideal pokemon-only fighter game.
But then autists would whine about how their favorite isn't included in the roster.