>>36921678>everything else is as straight forward as latter gensNo, it isn't. Ho-oh and Lugia are both mysterious as fuck. Notice how they both have legends about them in-game? Legendaries with legends about them, ain't that something? And their abilities in-game don't reflect the abilities described in the legends. Ho-oh can't bring Pokemon to life, disregarding the Sacred Ash item, and Lugia doesn't summon storms wherever it goes. Their powers go beyond what can present itself in a battle. Even the legendary birds are interesting on account of them not having any sort of origin story or purpose. They're just legendary creatures that live in the world.
Meanwhile from Gen 3 onwards legendaries go from being mystical creatures to fucking deities of whatever element/aspect of nature they're supposed to represent. There isn't any sort of mystery with Groudon, Kyogre, and Rayquaza, they just do exactly what their powers dictate. Same with Gen 4, only the concepts at work got even dumber. Gen 5 went too far in the opposite direction, making the concepts way too vague. Xerneas, Yveltal, and Zygarde are way better in this aspect because what they represent is a little more broad. They aren't just life and death as would appear on the surface. The first two form an interesting balance, with Xerneas' power being just as dangerous as Yveltal's. Unchecked life is just as dangerous as unchecked destruction. And Gen 7 goes back to the Gen 2 style with the legendaries just being creatures rather than representing some sort of aspect or element. Solgaleo and Lunala don't have magical sun or moon powers, they're just associated with those celestial bodies. Just like Ho-oh is associated with rainbows and Lugia is associated with storms.