>>36979919Not to sound like a shill but I'd imagine Masuda was worried that the lack of wild battles would make leveling up a pain so he decided it was best to simplify it as much as humanly possible. I don't agree with it but for LGPEE's case I can sort of understand it. Like if you're catching Pokemon does the player want to catch 20 pokemon to raise a Pokemon's level, and then catch 20 more for the next, and then 20 more.
I just don't want it to be the norm. I get why it's like this in this game since this game is ass but I don't want to see it in other games at all.