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My biggest gripe with Alola is that it tries to be linear like Unova but, especially for the first two islands, it's REALLY not built for it, leading to all the ridiculous gating like that one cunt with a Stoutland and the literal flags telling you where to go next. Unova, as a literal circle, actually supports the heavily story-based approach it took.
Being considered an autonomous entity who wasn't being carted around by some stock female personality and her entourage to use you as muscle also helped.