[76 / 8 / ?]
Quoted By: >>37267879 >>37267885 >>37267893 >>37267951 >>37268161 >>37268165 >>37268220 >>37270271 >>37270786 >>37270924 >>37272499 >>37272544 >>37272996 >>37273119 >>37273301 >>37274433
IDK guys, if you really break everything down.
majority of pokemon are filler competitively/design wise/ natural niche wise.
There are too many and majority of them are nothing special, real talk
per gen it's like 20-30 at most you care about and the rest are w/e at best, and taking up valuable space at worse.
Gen 1, did we really need 3 grass poison lines that did the same shit
3 rock ground lines where two were effectively the same accept for a ten point speed and defense swap and one that was completely shit.
and four normal/flying lines in which one was clearly better than the others?
>INB4 realistic world with ecosystem
Please, don't even.
>InB4 variety
Idk man, every other monster series seems to add less mons per game and produce games with higher visual fidelity and more features.
>Inb4 fighting the same mons with trainers
Ok then, make trainers a rare thing and only special peps
can use Pokemon so we don't see as many.
If there were less, we could have had a pokemon game with the quality of minish cap, mana, golden sun, with fully animated sprites and better overworld sprites too.
majority of pokemon are filler competitively/design wise/ natural niche wise.
There are too many and majority of them are nothing special, real talk
per gen it's like 20-30 at most you care about and the rest are w/e at best, and taking up valuable space at worse.
Gen 1, did we really need 3 grass poison lines that did the same shit
3 rock ground lines where two were effectively the same accept for a ten point speed and defense swap and one that was completely shit.
and four normal/flying lines in which one was clearly better than the others?
>INB4 realistic world with ecosystem
Please, don't even.
>InB4 variety
Idk man, every other monster series seems to add less mons per game and produce games with higher visual fidelity and more features.
>Inb4 fighting the same mons with trainers
Ok then, make trainers a rare thing and only special peps
can use Pokemon so we don't see as many.
If there were less, we could have had a pokemon game with the quality of minish cap, mana, golden sun, with fully animated sprites and better overworld sprites too.