>>37357039>something like Ursaring hibernating during the winter or Snover not being out during summerThis is where seasons would really shine, imo.
Let's work with a hypothetical route. Let's call it Route 0. It's got a lake and a small mountain, and a lot of tall grass. Ursaring and Snover both show up in the grass here, but whoops! Ursaring shows up most often in summer and not at all in winter, while Snover shows up often in winter but not in summer.
In the summer, maybe the water level of the lake would drop drastically - you could go down and fight some ground types on the lakebed, but the water types would all be gone. Then you find a cave down there, and there's still plenty of water in there - most of the old water types and some new are there too! And once you go a bit deeper, you find that a lot of the ice types who can't take the heat outside are taking refuge - like Snover!
It's the dead of winter - the lake is frozen over, snow is piling up on the mountainside, and Ursaring is nowhere to be found. But wait, all the snow has made the mountain scalable... ah hah! There was a cave at the top where all the hibernating Pokemon went - Ursaring included!
>it's been abundantly clear that, as time went on, GF has tried to play it as safe as possible when it comes to difficulty/added complexity for a variety of reasonsThat's what actually pisses me off here - seasons weren't done perfectly the first time. Oh well, it happens. So they won't be done a second time at all instead. How stupid.