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No.37383730 View ViewReplyOriginalReport
I've always been a fan of the idea that Nintendo made the Pokémon Mainlinegames feel like progress even outside the game itself.

The fact that you can always transfer gamedata to the newest installments, the fact that you can trade and transfer your gamedata with friends or even battle them.

Its kinda like a living MMORPG in this regard.

Why dont more videogames do this?

I'd rather spend 200+ hours in Pokemon and know that i can transfer what i achieved to the next game, than waste 200+ hours on Elders Scrolls where my loot just rots once i finished the game.