>>37387606>I've heard that Ultra Necrozma is also not 'difficult' as it's just an overlevelled high BST mon with strong moves and a stat boost which is arbitrary and also unfairBy actually balancing. The fact that even with traded Pokémon you can still only have around Level 50 - 54 Pokémon (which I did) having beaten every trainer along the way is bad game balance.
For something like that the game should've had enough to do in the main campaign itself. to get you to about Level 65 so you didn't have to cheese the battle or have competitive level stuff to deal with it.
There is a difference between choosing a harder or easier difficulty and having a relatively easy game have massive spikes and bullshit at the end.
The majority of players don't want to put up with the bullshit they have near the end game and rightly so, the damn game is casual and those people who want casual play should be able ot do it without being shafted because they're too retarded to design the entire game properly.
It requires work they're not willing to put in.
I don't understand why this isn't obvious to you.
If you're designing a game and giving people a 100 damage sword as the best possible weapon and you have HP locked to 999, you don't whip out a quarter of a million HP monster that does 2K default. Especially not after all of the other monsters having 50 and only doing 25.