>>37458336>no abilities>no EV's>no wild battles>stationary encounters now function like GO-style raid battles including time limit>nerfed EXP gain from battles in favour of GO-style EXP gain upon catchingI could go on, but if they wanted people to think it was a Core RPG, maybe they should have made it as a Core RPG and not a Switch GO clone. Moot anyway, Masuda's confirmed it's going to be its own series in the future and I'm sure they'll quiet;ly retcon their terminology again when Let's Go Johto! launches in due time.