>>37543124>Team flare are the worst teamFlare is bad but Magma/Aqua are even worse.
> your XY rival doesn't even use pokemon with 4 movesWhen will people stop bringing this shit up? Having only 2 or 3 moves that are all useful is better for the AI than having a full set where half of them are pointless shit like Foresight and Harden the AI will waste turns using. Grovyle is Brendan/May's only Pokemon with a decent moveset.
>Everyone complains about SM's ultra hallways and whines that the games are too linear, these days without enough exploration. Yet a non-linear route, that can be traversed multiple ways, features new terrain typess and a super rare spawn is an overrated route with awful mechanics.Firstly, I'm not everyone. While I generally prefer a more open design I've no problem with SM. Secondly, the problem with the two bikes isn't things being too non-linear or anything ridiculous like that, it's that in order to properly explore the route (and many others in the game) you have to go back and forth to swap the bike out regularly. It's an idiotic mechanic.
>In the context of when RSE was released the routes adjacent to Fortree were unquestionably the best that existed in the series at the time. Even if that were true, that doesn't mean the route isn't overrated just because it may have been good at the time.
>Care to offer a route you think has a good theme?Route 216, Route 15 (Kalos), Route 23 (Unova).
>I don't see what's so bad about a jungle theme in a tropical region.
What is jungle-like about it? It just sounds overly bombastic and gaudy like nearly everything else in Hoenn.