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Quoted By: >>37579582 >>37579607 >>37579631 >>37581034
How do you find Pokken compares to Smash gameplay-wise?
For me, for Pokken
>Has an excellent mix of 2D and 3D motion compared to just 2D
>Greater diversity of attacks and motions with more practical and interesting bursts
>There's unfortunately more limited control because combo attacks and wall splats force you to just take the hits
while for Smash
>Greater diversity of stages and characters owing to a longer history to establish them, with the benefit of having more than 2 fighters
>Better handled designs and textures including customization that don't warp appearances to make them more battle-ready (e.g. Charizard in each) and they fight just fine
>Concept of falling off the stage and recovery variations is weak and takes away from the fight (not including critical home run blows that get immediate game)
For me, for Pokken
>Has an excellent mix of 2D and 3D motion compared to just 2D
>Greater diversity of attacks and motions with more practical and interesting bursts
>There's unfortunately more limited control because combo attacks and wall splats force you to just take the hits
while for Smash
>Greater diversity of stages and characters owing to a longer history to establish them, with the benefit of having more than 2 fighters
>Better handled designs and textures including customization that don't warp appearances to make them more battle-ready (e.g. Charizard in each) and they fight just fine
>Concept of falling off the stage and recovery variations is weak and takes away from the fight (not including critical home run blows that get immediate game)