>>37781700not them but it depends on who you ask.
>Skyward Sword had plenty of people complaining about returning to areas for obtuse quests despite additions to those areas that made them more interesting>Super Metroid is widely considered an amazing game and you can memorize the layouts within a couple of hours yet you still need to travel through all of them several times.Case in point going back to all areas creates for redundancy, generally in Pokemon I feel like having to return to some locations is just a test of my patience as a player. (Your general zubat caves that have a 5% spawn of only one Pokemon hidden in a room only reachable though hm08 or some shit) You can say that's what the game is about but there are better ways to handle that shit